Here is the steps for walkthrough of the mission in Dragonica. Have a look.
1) You must now defeat the Steamed Juju which is among the crowds of shark monsters patrolling the area. Once defeated, collect the second key and escape out of the same door. Head left again and jump over the gaps in the floor. Finally you can head upstairs for your next challenge.
2) The next part is what most people find challenging. You must head right dodging the spikes coming from the ceiling, until you come to a very big gap in the floor. You will notice that there are platforms that move across the gaps. You must jump from platform to platform until you reach the other side, else you will fall back to either the first or second levels(buy Dragonica gold). Halfway through, you will come across a yellow door. Enter it.
3) You must beat Chief Cook Kakanu whilst avoiding his allies which are mostly blue with evil smiley faces on their arms. Afterwards, collect the key and leave the room. Continue heading right, this time jumping over three moving platforms instead of two and head upwards.
Following we list two kinds of skill for Specialist in Dragonica, have a look.
1) Chemical Warfare.
The sound of KA-BOOM, engulfing your enemies not enough。 Well, poison them then.
3 levels(Dragonica gold).
At level 1, affects all rocket and shell based attacks (ASS included) to have a 30% chance to poison your enemies for 1% of their maximum hp per second for 12 seconds.
At level 2, 50% chance. Poisons for 2% of max hp per second for 14 seconds.
At level 3, 70% chance. Poisons for 3% of max hp per second for 16 seconds. 50% chance of spreading disease to other enemies within 2 second intervals.
Note: For bosses, this skill works to only about 1/3 of it's maximum efficiency with a lesser poison duration.
2) Mother of all tanks.
This is the big one. Double barrels, rocket launchers, chainguns, and a highly sophisticated laser attack system never before seen or heard of in this game. Yes, this is your mother.
At level 1, materializes the awesomeness of the great mother of all tanks to annihilate everything in front of you. Double barrels fire 1 shot each.
At level 2, Double barrels fire 1 shot each, chaingun fires off 4 rounds.
At level 3, Double barrels fire 2 shots each, chaingun fires off 6 rounds, 1 rocket is launched.
At level 4, Double barrels fire 2 shots each, chaingun fires off 8 rounds, 2 rockets are launched.
At level 5, Double barrels fire 3 shots each, chaingun fires off 10 rounds (almost on par with Gattling Rush), 4 rockets are launched, laser cannon fires off once, going through an unlimited number of enemies.
In Dragonica, as for the other knight skills, basically a knight is a tank, and in this game tanking is bad. But still a passive 15% block rate doesn't hurt so max shield mastery as it gives you a decent def boost as well. Parry further boost your block rate by 17% so yea go ahead and max, do note how ever the 30 seconds duration so its use is limited to boss room/pvp situations. Max the passive asap, the buff at your leisure.
Also there are two buffs which IMO is crap, first off the def boost from increased defense is only a measly 180, once again tanking is bad, maybe you avoid getting hit then having more defense for the sake of taking hits, so learn to dodge and dodge well. Secondly is the bottle skill(cheap Dragonica gold), you drop huge amounts of mp for 2.1k hp, sounds good right. Then again that additional hp only affects maxed hp and you need an aco to heal the remainder, pvp wise same argument, also note it takes forever to cast this buff by which time an assasin would have you at half hp.
Body activation, one of the best passive skills in the game, but still you need the level to prove this skill so getting it right away may not be a good idea. Also regarding the def tree of knight skills, knight eq and vit growth is already massive and should suffice for surviving for a long time so raise this at your leisure. Do note that this skill is % based so when it comes down to pvp where hp is 4x, this skill easily outshines the stupid bottle skill.
In Dragonica, gladiators have 2 dangerous skill, one is Stumblebum, a long range stun which a good gladiator will use to their best advantage, once you are hit by it, pretty much half your life is gone if the gladiator is good.
Gone Bro is a skill(buy Dragonica gold) that you will have to avoid at all cost, and the only way of avoiding the skill is do the sidestep, and never ever stay in parallel with a Gladiator cause this skill is an instant skill, if you are parallel to the gladiator, it will hit, it will hit and it will hit, and it gives a big opening for the gladiator to come in and do a Storm Blade.
So stay away from in front of them, and only attacks once you see the bro kicking, its got a 5 sec cooldown, which makes you wonder why they give spear jab a 10 sec CD, so your window of opportunity is very short.
There are some information for skills in Dragonica. Have a look and you will know more about this game. Have a good time.
Vitality: 0/5 or 5/5.
Increase Health of all party members by 2/4/6/8/10.
Skill Points: 15 per Rank.
Required Level: 4/7/10/13/16.
MP Cost: 150/240/330/420/510.
Cast Time: 0.3 Seconds.
Cooldown: 10 Seconds.
Duration: 900 Seconds.
Give you 10 Health points at level(Dragonica Online gold) 5, which is approximately 350 HP, let's you live longer in a fight that can really help a lot if you're new.
Air Combo Launch: 5/5.
Attack up to 2/3/4/5/6 standing enemies and launch them into the air.
Skill Points: 15 per Rank.
Required Level: 1/4/7/10/13.
MP Cost: 5/7/9/11/13.
Weapon Physical Attack Power: 20%/23%/26%/29%/32% + 40/60/80/100/120.
Cast Time: Instant.
Cooldown: 2 Seconds.
In order to achieve the highest combo possible, you need to launch as many enemies to the air for your frenzy. Also, this skill is mainly use in boss fight when you're solo.
Dear players, this guide will focus on the Pathfinder, and some information on the first and second jobs in Dragonica. Reading it right now.
As we know Archer is a really strong first job class, fast killer, easy to combo with, decent at bosses and fantastic in PVP, of course they do have their downsides so below we made a simple pros and cons list.
Pros
- Very fast killer with AAS.
- Easy to combo with.
- Decent at bosses.
- Very good at pvp.
Cons
- You are vulnerable whilce using AAS, which can result in hits
- Must be close to bosses and attack with a long cast time skill(cheap Dragonica gold) to do good damage to them.
- You die when you are in a group of mobs, although this should happen very rarely, and maybe this is for most classes.
- Archers might have trouble damaging downed enemies depennding on skills and level.
In Dragonica, dang buddy 293 str o.O with 5 set piece for spd bonus. Since your at level 48 that means your base should be 128.
And following we list some information for 128+.
- 25 from Grizzly.
- 20 from Weapon.
- 70 from Hat/Top/Bottom/Legs/Back/Shoulders/Glove.
- 20 from Belt/Rings/Necklace, Earrings.
- 25 maybe from set bonus.
- 5 from guild medal.
Total: 294 o.O
It is possible if everything you have has the str option lol. That's interesting you get 320 atk from Bloody Roar, means stats from gear are affected by % buffs. This means with 293 str, a 5% increase from skills(Dragonica Online gold) gives approximately 16 Atk (100/5=20; 320/20=16). So ASM with a 21% increase gives you about 67 ATK, still worst than sword mastery lol.
There are two extreme routes with Myrmidon:
1) That maximizes str so damage buffs are slightly worth getting.
2) That forgoes buffs for damage modifiers from leveling up skills. You can of course go in the middle, but you would sacrifice vit for str for greater damage output. The first route is more useful for pve, the second for pvp.
Following there are some information for Reskilling in Dragonica. Reading it right now may that is able to help you more or less.
Following is the results of ASM:
- Level 1 ASM: ATK 219, with sword: 2140
- Level 2 ASM: ATK 219, with sword: 2149
- Level 3 ASM: ATK 219, with sword: 2157
- Level 4 ASM: ATK 219, with sword: 2165
- Level 5 ASM: ATK 219, with sword: 2174
From level(Dragonica Online gold) 1 to level 5 you can get a difference of 34 atk. The gain from level 0 to level 1 should have been around 9-10 so that adds a total of 43-44 ATK.
The results of bloody roar level 3, increases atk by 100%.
Bloody Roar Off:
- Atk: 219
- Atk w/Sword: 2174
Bloody Roar On:
- Atk w/o Sword: 428
- Atk w/ Sword: 2383
The difference:
- Atk: 209
- Atk w/sword: 209
Wild Rage: that buff stats are equivalent to God of Wrath.
Wild Rage level 0, Atk 219, w/sword 2174.
Wild Rage level 1(10% increase in atk), Atk 240, w/sword 2195
Wild Rage level 2(15% increase in atk), Atk 250, w/sword 2205
Skills to be mastered are> Entangle, Dark Fire, Bloodrage, Shadow Bolt and if you are able to reach 86(17x5=85+1 cuz level 1 does not count) Aphotic Shield.
Ritual of Doom is a no no in Guild War Build cuz it randomly hits a target so ur main goal in a guild war is to kill a "target" then hitting a non target is out of the goal. Goal is to kill the target in "1" set of skills" example: hit him/her Entangle(must be first cuz of slow effect), Bloodrage(must be 2nd cuz of fastest cooldown), Shadow Bolt, Dark Fire(be sure ur beside the target lol).
If your guild mastered crit(means 49%) + Enchant Damage definitely ull do a 1 crit on a skill released on ur target. So that gives 1 point to ur guild. Why Master Aphotic Shield too as 5th mastery? Just give 1 point also to the opponent lol makes your 1 kill non sense. If guild is level(Metin2 yang) 15 or more then get a +49% skill speed + Speed of Wind makes you a 24 hours skilling machine lol.
